The best way to tell you about this game is to tell you how we came up with the idea. Everyone at Repulse loves anime. Especially fantasy stuff like Full Metal Alchemist, Attack on Titan & Berserk.
We have been making VR games for 3 years now. When we finished our last project ( which is also on itch.io ) the question came up. What if, we could bring what we love most about fantasy anime to a full interactive VR experience.
We didn't want to do just a story that you can watch. Or just the sex, or just a battle system. We want everything: A story, To participate in the battles, To fly through skies using a grappling hook, To explore an anime world, choices, and to do whatever we feel like with sexy anime girls.
All of this in full VR, and of course with the option to play without VR.
We are putting together some of the pieces. We have an early pre-alpha that you can test out. We update it every 2 weeks and also provide changelogs, and videos explaining the changes. Right now we are looking for early testers that can help us make this game better. If you are interested in becoming a tester, or following our progress on this.
Honestly, game has potential. Played the free version (skeleton base version) you have here.
I do like the unlocks in the gallery for characters. Maybe the Gallery thumbnails could be blurred at first. Some quests tied to them (gotta work hard for the titties but not too hard) lol, But some people aren't comfortable with sexuality apparently.
The melee combat definitely needs more work: Needs dodging or blocking. so far, enemies seem fine.
Anyways, keep up the work!
p.s. Many will criticize but an artist will always be his own worst critic. In the end, what may seem to have perished will turn into beauty.
Thank you so much for the awesome feedback! Glad you enjoyed it and managed to see some potential. We are working hard on it everyday and more updates are coming soon! Feel free to stay tuned on our Discord, cause that is where we post updates first. https://discord.gg/QanymSf
Is there going to be a censored version. So like still LEWD but not straight up rule 34? I can see this game having a lot of potential, but once I entered the camp and went to the gallery of Paige, and saw the first gallery, it made me very uncomfortable and I uninstalled it.
For some reason there is no sound in Oculus Rift S. The sound comes from the sound card of the computer and it does not change anywhere in the settings. How can this be fixed?The problem is only with this game.
I am sorry to hear about your issue. Unfortunately we don't have the Rift S, so we haven't tested on it therefore we haven't ran into this issue, so at this point we don't have an idea on how to fix this. Maybe try changing around the different sound input devices you have. A wrong device selected can sometimes be the issue. Let us know how it goes.
couldn't you separate the VR version and the Non-VR version in separated downloads for the following updates? It would be better for those who will only play one of the versions, don't needing to download all the stuff :P (4GB last too long for me xD)
Rather interesting so far but could use a few touch ups in some areas. Seems like it has some controller support but I couldn't perform certain actions such as using the camp, might want to either improve controller support or remove it. Grappling was fun but I did find myself falling to my death a few times when I'd grapple something that left the line too long to get close enough to another grapple point, I'd suggest adding a way to move up and down the line to prevent this similar to the clawshot in Twilight Princess or maybe have set line lengths. Also some information about combat would be nice since I was never given any info on it when I encountered my first enemies, I only managed to survive because I had stumbled upon the equip wheel and figured combat out on my own before that point. I also think spells could use a bit of a splash zone since the lighting spell didn't seem to hurt unless I directly hit the enemy regardless of the signs that they were in the blast zone on the ground (didn't really test the fire or frost spells so not sure how they work). Dialog was also a little quiet in the cabin scene even when I raised my volume and since the scene didn't have subtitles I almost couldn't hear what they were saying. After all that I still had fun swinging around and raining lightning down on my enemies and am interested in seeing more.
Does it need some software to run the game? I have opened it several times but it leave me with a loading pointer mouse and just like that. I have tried to open the game folder and edit the config for the game, like resolution, graphics etc; but still give me nothing. It is a nice idea for the game tho and myself too an Anime fan, so it would be great to be able to Play this game.
Or does it need a good computer's requirements to play the game? Like 8 gb Ram or Intel i7 or sort ... don't know though unless there's some explanation on details about that -_-
Hi, sorry to hear you're having problems. This is strange indeed. If you're starting up the VR build it won't work if you don't have Steam. If you are starting up the non-VR version then the problem is most likely in your graphics card.
Thanks for the reply. I am starting up the non-VR version indeed and yeah just as I thought the problem's on my graphics card and well ... yeah what I can do now is just to wait till I got a new Proper Laptop or PC while following the development of the game.
I haven't been able to try the game out because every time I try to open the game, it takes me to website and I cant get my steamvr out of monitor mode so it screws everything up for my headset until I turn it off, try it again, rinse and repeat. I've tried 6 times and have had no luck. so itd be a help to fix that because im really interested in what this game has.
Wow this was cooler than I was expecting, really liked the grappling mechanic - though it could be more clear when you first get the ability that only certain surfaces can be grappled to
The text following your gaze felt a little strange, also because it was a little too wide for the FOV of my Oculus Rift CV1.
It was cool that there was a story developing between me and the other character, obv. voice acting and microphone quality / processing of the audio file to remove noise and try to equalize volume and reverb across actors/clips could be improved. I'm sure it's just placeholder though.
I liked that the caster enemy dodged, made things feel a little more interesting. I don't like the bullet hell style VR games where it literally becomes stressful trying to defeat waves of enemies so it would be cool to have slightly challenging combat but to avoid that stressful style of fighting.
Most excited to see the story and dialogue in this game more than anything.